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Christian game: good word, or bad idea?

By Hillary Rhodes, AP writer | Posted: Tuesday, April 11, 2006
The rapture has come, and the believers have been gathered up and taken to heaven. As for everybody else: They've been left behind to duke it out in a smoldering, apocalyptic New York City.

That's the scenario in a soon-to-be-released Christian-themed video game. Meanwhile, in the real world, the Christian community is engaged in its own skirmish over the virtues or vices of the concept of a Christian video game that involves killing.

"Left Behind: Eternal Forces," which is made for PCs and will be unveiled at the E3 show next month, is a classic struggle of good vs. evil.

Here, the angelic Tribulation Forces and the demonic Global Community Peacekeepers, led by the Antichrist, battle it out to convert secular, neutral units to their respective sides.

Players participate in "battles raging in the streets of New York," according to the game's fact sheet. They engage in "physical and spiritual warfare: using the power of prayer to strengthen your troops in combat and wield modern military weaponry throughout the game world."

The scenes and challenges that unfold -- as players control more than 30 unit types from Prayer Warrior to Hellraiser to Spies, Special Forces and Battle Tanks -- are based on the prophecies from the Book of Revelation as interpreted by the popular "Left Behind" book series, authored by Tim LaHaye and Jerry B. Jenkins.

On the one hand, it's perfect content for a video game -- set in a fictional, futuristic world with a black-and-white view of what's good and what's bad. Take those elements and tie them directly to the Bible, and now you can market an exciting, conflict-ridden game to the Christian community, enticing them with something that, if packaged differently, might come across as potentially harmful to wholesome Christian youth.

But on the other hand you have ... something that's potentially harmful to wholesome Christian youth (or any youth for that matter).

A Newsweek article last month said the level of violence in "Left Behind" makes it "reminiscent" of "Grand Theft Auto" -- a game well-known for depicting shocking levels of brutality and accused of inspiring hooked teenagers to commit real-life copycat crimes.

The CEO of Left Behind Games -- a company started specifically to turn the book series into video games -- said the Newsweek article was uninformed. He said the game won't be rated any higher than a "T" for teenagers, and that it depicts nothing more menacing than what he calls "Star Wars violence."

"Our game has no blood, no decapitation, no vulgar language," Troy Lyndon said. "Our game does not have gratuitous violence for the sake of showing intestines on a doorknob."

He insists his company has produced an inspirational source of entertainment with a good message, without compromising on quality. The graphics are vivid and the combat action intense -- the kind of gripping content Lyndon says is essential to make a product viable in the gaming community.

"We believe parents need a substitute for the degrading moral values of 'Grand Theft Auto' or some of the top-selling titles," Lyndon said. And you can't get gamers to switch over from "Grand Theft Auto" if you only offer a conflict level of, say, Pong.

Christian attorney Jack Thompson, a fervent anti-video-game-violence activist in Miami, says the makers of "Left Behind" are compromising their values as they try to provide an effective substitute for mainstream games.

"It breaks my heart to realize that the culture has basically transformed the church rather than the church confronting the culture and trying to transform it," Thompson said.

Having litigated and been involved in many cases fighting against violent video game content, Thompson said studies show young people's brains are not developed enough to properly process simulated violence. He thinks the company is counting on a naivete within the Christian community to embrace the "Left Behind" game just because it is produced by self-proclaimed believers.

The negative effects of violence in video games should not be underestimated, he said, even if it's delivered in a box that is supposedly blessed.

"You've got a generation of boys in this country who are spending sometimes dozens of hours a week blowing away people," Thompson said. "Now they're going to have the opportunity to do it in a Christian setting and, you know, where does it stop?"

But it's not going to stop, some argue. Pop culture is there to stay, and maybe you can win out in promoting your ideology or theology by embracing pop culture and making it your own rather than spending your energy in a fight you might never win.

"Rather than forbid young people from viewing their favorite pastime, I prefer to give them something that's positive," said Tim LaHaye, an author of the "Left Behind" book series who is supporting the game developers.

The Christian community has long been leaving its mark on radio, television, music, movies and fashion. Perhaps it's only natural that video games would come next.

"This is just part of a long trend, part of the cultural DNA of evangelicalism, to make whatever it's doing relevant to pop culture," according to John Schmalzbauer, who is in a Protestant Studies chair in the Department of Religious Studies at Missouri State University.

However, enticing believers with movies, books or video games is only half the picture. Great sales or high numbers could mean people just like a good game.

"Whether it helps them actually live out their faith is a different question," said Lynn Schofield Clark, an assistant research professor at the School of Journalism and Mass Communication at the University of Colorado at Boulder, who wrote an upcoming book called "Religion, Media, and the Marketplace."

"To evaluate whether a game is a 'Christian' game you need to ask this: Does it make young people more compassionate? Does it make them more interested in human rights?" she said.

And of course, there's another question: Does it connect with players spiritually?

Lyndon, the Left Behind Games CEO, said parents who have seen the game are thrilled. They say it will instill good Christian values in their children -- and they're especially excited about the "pray" button.

But in the end, actions speak louder than virtual actions. "Left Behind: Eternal Forces" is entering an already embattled world of lawmakers, entertainers, parents, teachers, teenagers and spiritual leaders debating whether killing on screen leads to killing in real life.

Now they can discuss whether pressing the "pray" button makes young people feel closer to God.

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Story Comments

Mega Man ZeroX wrote on Apr 12, 2009 6:01 PM:

" You know what's an even more Christian game (that truly does not compromise on quality)? ActRaiser for the Super Nintendo. You play as a statue infused with God the Holy Spirit, and you can destroy demons, even Satan at the end, as you help the humans and get them to worship God again. Actually, this is based on Judeo-Christian beliefs, but I bet Jack Thompson would give this one a god without being extremely harsh on it. "

SJR wrote on Jan 30, 2007 7:39 PM:

" This statement is posted from an employee of Left Behind Games on behalf of Troy Lyndon, our Chief Executive Officer. There has been in incredible amount of MISINFORMATION published in the media and in online blogs here and elsewhere. Pacifist Christians and other groups are taking the game material out of context to support their own causes. There is NO killing in the name of God and NO convert or die. There are NO negative portrayals of Muslims and there are NO points for killing. Please play the game demo for yourself (to at least level 5 of 40) to get an accurate perspective, or listen to what CREDIBLE unbiased experts are saying after reviewing the game at www.leftbehindgames.com/pages/controversy.htm Then, wed love to hear your feedback as an informed player. The reality is that were receiving reports everyday of how this game is positively affecting lives by all who play it. Thank you for taking the time to be a responsible blogger. "

Bob wrote on Dec 14, 2006 6:16 AM:

" I can't wait to get this game! You can kill the infidels or convert them. It's like the Crusades revisited. I predict this game will be a classic soon! "

Rini wrote on Dec 2, 2006 1:50 PM:

" it's ridiculous to try and say this is a christian game, you are killing people. I don't care if it's in the name of God or not, it says 'Thou Shalt not kill'. Jack Thompson is an ignorant [explerative deleted] who is a radical and obviously can't accept that some games will have gore and violence, and there's nothing he can do about it. If people don't want their children playing these games, it's their responsibility to keep an eye on them. What next Jack? Banning porn from the internet. It' will NEVER happen. There will always be sites like that or games with violence because they are usually the best sellers, and if people make money, they won't stop because you think it's 'immoral'. Get a life. "

Opiate of the Masses wrote on Sep 15, 2006 4:11 PM:

" ...but killing people is a Christian value. Look at the first 1900 years of the church's history/read the Bible. "

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